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Targets of Oppertunity – NSW X-Wing Regionals March 23, 2018

Ok, so I’ve done it I’ve put my list in for regionals:

SCUM (100)

Contracted Scout JumpMaster 5000 (25)
Trick Shot + Courier Droid
Contracted Scout JumpMaster 5000 (25)
Trick Shot
Contracted Scout JumpMaster 5000 (25)
Adaptability + Courier Droid
Contracted Scout JumpMaster 5000 (25)
A Score to Settle + Courier Droid

One less courier droid than initially wanting, but eh, cant have it all (besides I wasnt about to blow $78 on 3 phantom II’s, just for courier droid!! lol. I Had to buy Quadjumper as well for “A Score to Settle”.

Ok, so vs the main meta lists I will see:

  • Lothal Fenn w/ Zeb – the common thinking here would be to hunt Fenn, and it is, however, the main thing here is to put some damage on the Lothal first, then after I’ve passed it, hammer Fenn. Once Fenn has been popped, I can go back to lothal hunting. The other key consideration is trying to stay out of the front/aux arc of the Lothal. 5 damage at range 1 with its re-rolls will hurt.
  • Howards Aces – This is actually pretty straight forward, QD, Palp Bus and then Inquisitor. Making sure when I do hit QD, I stick at range 2 so he doesnt get his bonus defense dice. Also staying out of arc would also be a bonus so I dont get revenge shotted. Palp bus is next, then the inquisitor can be chased around. He wont like being tailed and with out emp’s to protect him, he wont be calling evade shots.
  • Asajj + whateves – Usually dengar, but can be other things. Usually one of them will have lone wolf, so use that to my advantage, all 4 ships on one, should get rid of what ever Im targetting, then kill the other one.
  • Nymranda – Have to be careful, avoid the ‘poon alpha, and come from the side, take the TLT on the chin, and just hammer them at range one, while blocking them.
  • Reylow – A nasty jousting list if ever there was one. The way to deal with this is to quickly and as effectively as possible remove low. Kill him quick then try to hammer Rey, while keeping her out of arc for finn and her ability. Easier said then done.
  • 3 & 4 wookies, I’d argue this is going to be the hardest of match ups. Especially with all of them packing 3 attack, and a 180 degree firing arc. The only way to deal with them is to force the bump, and get behind them and shoot while they have minimal defensive bonuses. Lowhie would be first target in the 3 wookie build, he wont be present in the 4 wookie build.

That pretty much sums up what I will need to do to progress to the top 16. I feel confident I can pull it off, it will be hard, with only doing 2 base attack, which makes it difficult to push through damage, however, with the large volume of 2 and 1 agility ships I will be seeing, I believe it will be doable.

My main worries are howard’s aces, 3 & 4 wookies, and nymranda. I feel lothal fenn can be dealt with fairly easily due to the nature of the build.

Oh well, time for sleep!

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8th ED Shitty Spammy Shit. August 25, 2017

Ranty mcranty time.

Ok, by now we’ve seen stupid shit like the following:

116PL / 1999pts
17 Units
8 Command Points
Super-Heavy Auxiliary Detachment
Roboute Guilliman: 18 PL, 360pts
Warlord trait: Tenacious Fighter

Vanguard Detachment
Lord Kaldor Draigo: 12 PL, 240pts
-Psy Power: Smite, Gate of infinity, Hammerhand

Ordo Malleus Inquisitor in Terminator armor: 7 PL, 105pts
-Psyker, force sword, storm bolter Psy Power: Terrify, smite

Culexus Assassin: 5 PL, 85pts
Culexus Assassin: 5 PL, 85pts
Culexus Assassin: 5 PL, 85pts
Culexus Assassin: 5 PL, 85pts
Culexus Assassin: 5 PL, 85pts
Callidus Assassin: 5 PL, 80pts

Vanguard Detachment
Celestine: 11PL, 200pts
-1x Geminae Superia

Ultramarine Librarian: 6 PL, 105pts
-Force sword, bolt pistol, Psy Power: Smite, Null Zone, Veil of Time

Eversor Assassin: 4 PL, 70pts
Eversor Assassin: 4 PL, 70pts
Eversor Assassin: 4 PL, 70pts

Vindicare Assassin: 5 PL, 90pts
Vindicare Assassin: 5 PL, 90pts

Retributor Squad: 10 PL, 94pts
– +1 retributor, x4 Heavy bolters

We’ve seen the Stormraven Spam, Horror Smite Spam, stupid shit continues unfortunately.

We will see another faq which will make Assassin’s unique again, thats for sure, the above list is just putridly pathetic. Sorry but stupid shit like the above list is just down right lame.

Already we’ve seen Horror spam get nerfed (performing the powers on 1D6 vs 2, and an increase in the cost of brims – brims are still fucking hectic though), and Stormraven spam get a solid nerf with making a person auto lose if they only have flyers left on the board.

Expect another faq soon mitigating this nonsense.

I have to give credit where credit is due to GW, they’ve done a good job at nipping bullshit like this in the bud pretty quickly.

Anyways, I’ve settled on a silly list and have started piecing it all together.

More on that as it happens.

Oh and sorry for the delay in updates. Been a but overwhelmed.



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