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Tails of the 5 Ship Rebel List December 11, 2018

I’ve been spending some time playing a 5 ship rebel list, and thus far pretty happy with its results.

Theres more work to be done, but Im getting there I believe.

AP-5 — Sheathipede-class Shuttle 30
Ship Total: 30

Blue Squadron Escort — T-65 X-Wing 41
Proton Torpedoes 9
Servomotor S-foils 0
Ship Total: 50

Wedge Antilles — T-65 X-Wing 52
Servomotor S-foils 0
Ship Total: 52

Roark Garnet — HWK-290 Light Freighter 38
Ship Total: 38

Lieutenant Blount — Z-95-AF4 Headhunter 30
Ship Total: 30

This is the list so far, and I’ll explain some modifications I’ve made to it since.

The two most important parts are weirdly enough, Roark, and AP-5. Both ships give me the flexibility I need to put the PS5 gang at bay.

Roark, is simply because he lets me shoot at PS7, and AP-5 allows me to coordinate actions even to stressed (just one though) ships.

I like the idea of Blount however, Im not too keen on his resiliency. So I’ve swapped him out for Sabine in a Tie Fighter, as well as moved the Torpedo’s to Wedge. Generally I’ll gun for the weakest ship in my opponents list and try and tag team it with everyone.

Im trying Cavern Angels instead of Blue Squadron Escort, just so I can fit on deadmans switch, which makes the xwing a bit of a time bomb. A fairly resilient timebomb admittedly.

The main idea with this list is to basically try and trap the enemy within a bit of a kill box, boxing them between Roark, the xwings and ap-5. Sabine/Blount, is more for straggler duties.

Im still not entirely happy with this list, but more testing is required.

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